This time we’re posting video showing the new space themes in The Last Stand. There will be three main themes, and all of them will have separate randomly generated elements in them unique to each theme. Also there will be a lot of additional smaller themes and locations for you to discover, also generated randomly each time you play.
In addition to theme implementation, you can see the first steps of our generator system, which is responsible for generating random asteroid fields in the video.
Last thing added are the visual effects, wrecks and new explosions.
Stay tuned for the next update soon !


So after some time we’re finally bringing the game back together. This week all AI behaviours and “tech” I’ve been working on for the last month has been integrated into our TLS project and now I’m working on designing and coding all behaviors for the enemy spaceships. Each type of ship will be having it’s own set of tactics and also different configuration in terms of systems/weapons and it’s armor/durability/speed attributes.

